<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Mixed Reality | Bruno Marques</title><link>https://www.brunodorta.com.br/tag/mixed-reality/</link><atom:link href="https://www.brunodorta.com.br/tag/mixed-reality/index.xml" rel="self" type="application/rss+xml"/><description>Mixed Reality</description><generator>Wowchemy (https://wowchemy.com)</generator><language>en-us</language><lastBuildDate>Wed, 27 Apr 2016 00:00:00 +0000</lastBuildDate><image><url>https://www.brunodorta.com.br/media/icon_hu0b7a4cb9992c9ac0e91bd28ffd38dd00_9727_512x512_fill_lanczos_center_3.png</url><title>Mixed Reality</title><link>https://www.brunodorta.com.br/tag/mixed-reality/</link></image><item><title>eXtended Reality interfaces.</title><link>https://www.brunodorta.com.br/project/extended-reality-interaction/</link><pubDate>Wed, 27 Apr 2016 00:00:00 +0000</pubDate><guid>https://www.brunodorta.com.br/project/extended-reality-interaction/</guid><description>&lt;p>The eXtended Reality spectrum, which includes virtual-reality and mixed-reality, allows users to experiment on diverse interactive applications with distinctive and sometimes unusual varieties of interactions.&lt;/p>
&lt;p>This project aims to study and propose new interactions, always focusing on the usability and the user&amp;rsquo;s immersion in the XR scene.&lt;/p>
&lt;p>The research focuses on developing innovative interfaces and interaction methods that allow the users to interact with the environment naturally and consistently.&lt;/p></description></item><item><title>Lighting Estimation for Mixed Reality.</title><link>https://www.brunodorta.com.br/project/lighting-estimation/</link><pubDate>Wed, 27 Apr 2016 00:00:00 +0000</pubDate><guid>https://www.brunodorta.com.br/project/lighting-estimation/</guid><description>&lt;p>Consistent rendering of lighting is a substantial part of the eXtended reality universe, particularly in mixed reality, where real objects are combined with virtual objects. The consistent lighting of real and virtual objects increases the user`s immersion and dramatically improves the user`s experience.&lt;/p>
&lt;p>The rendering of consistent lighting requires previous knowledge of the environment lighting. This is a challenging task due to the unknown aspects of real-world lighting settings.&lt;/p>
&lt;p>This research project aims to estimate real-world lighting using state-of-the-art machine learning techniques. Exploring Deep Learning methods, combining with computer graphics expertise, we aim to extract valuable information about the environment lighting to provide a consistent mixed reality world.&lt;/p></description></item></channel></rss>